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atwelthstorm's Journal

Created on 2007-04-08 23:57:47 (#12679274), last updated 2007-06-27

32 comments received, 289 comments posted

Basic Info
Name:Larxene, XII
Birthdate:1988-09-24
Bio
Character: Larxene
Series: Kingdom Hearts

Personality: By the definition of a Nobody, she has no personality, just the memories of how she was before she tragically, tragically lost her heart. However, that doesn’t stop her from discerning how to add her own personal touch to the world.

She likes to tease, and as such does love to engage in conversation. But she prefers to speak in abstract terms, because being concrete about something just wouldn’t be as fun. Why not let them guess what she’s thinking, and then say something contradictory? Why not speak of promises of what may (or may not) come rather than, oh, the weather.

She likes teasing, and by extension, flirting. But if one managed to find this attractive… Well, she’s inexplicably drawn to pain. Not causing herself pain, of course, but rather causing others pain. Whether emotionally or literally, Larxene’s always up for a game of cat and mouse, as long as she’s the cat.

Because she has no heart, and it’s impossible for her to ever really feel emotion, pain is one thing she likes to speak of concretely. Either you hurt, or you don’t, and a lack of a heart will never change that fact, right? So, pay attention kiddies, school’s in session!

Abilities/Weaponry: Larxene fights with kunai, and she’s extremely skilled with them. She can call them at will, and should she somehow manage to throw them all at someone’s face, or other important body part, she can always, always call more. Unfortunately for everyone else, she’s got an unlimited supply.

Also, Larxene has control over the element of lightning. Some of her elements of fighting are drawn from her element. For instance, she is extremely fast, and she darts about any battle arena easily. Her attacks usually combine with this element for an extra sting, and a few extra laughs (and screams).

She’s extremely acrobatic and flexible, and it’s not a smart idea to try and fight her without some sort of strategy, because she can come at any angle, and she will not hesitate to do such.

Weaknesses: Larxene’s main weakness is extremely obvious, but she hides it well. She can’t be near water while she is using her powers. She may control lighting, but she is susceptible to be turned into stew with a bolt of lightning and a glass of water.

Also, Larxene tends to underestimate her enemies. But why shouldn’t she? She’s never lost a fight.

History: Larxene was one of those unfortunate souls who lost her heart when her world was overrun by the heartless. But she was lucky in the sense that she was able to retain her human form, and some of her wits (better humanoid than a can opener, after all). Thus, she was eligible to join Organization not-quite XIII as number XII.

Once there, Larxene found herself looked down upon, especially by the original six, for being a neophyte. And, by extension, she was always plotting against them. Ironically enough, she had begun to do such with Marluxia.

Until, of course, the Paixao mission came up. Her previous plans have been put on hold for the moment. Hearts are, of course, always more important.
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